AI Insights · Timothy · July 2021
Top 5 Hypercasual Games on iOS in Ecuador Q2 2021
Explore the performance metrics of the top 5 hypercasual games on iOS in Ecuador during Q2 2021, including weekly downloads, revenue, and active users.
During the second quarter of 2021, the top 5 hypercasual games on iOS in Ecuador showcased diverse performance trends in terms of downloads, revenue, and active users. Below is a detailed look at each game's performance based on Sensor Tower data.
Magic Slime: Antistress & ASMR from Finger Art Games saw a steady increase in weekly revenue, peaking at approximately $195 in mid-June. Weekly downloads fluctuated, starting at 820 in early April and dropping to 16 by the end of June. The app's active users initially increased to 511 in early May but declined to 144 by the end of June.
Piano - Play Keyboards & Music by MWM experienced a peak in weekly revenue of around $129 at the end of April, with a significant dip in May and June, bottoming out at $32 at the end of June. Weekly downloads showed moderate fluctuations, reaching a high of 250 in late April and settling at 126 by the end of June. Active users remained relatively stable, averaging around 900 to 1,100 throughout the quarter.
Bus Simulator : Ultimate from Zuuks Games had notable peaks in weekly revenue, with highs of $152 in early May and $77 at the end of June. Downloads saw a peak of 992 in late April and remained relatively strong, with a slight decrease to 764 by the end of June. Active users showed a significant increase from 2.5K in early April to over 3.5K in late April, maintaining a steady range around 2.4K to 3.1K through the quarter.
Guitar: tabs, chords & games, also by MWM, experienced modest weekly revenue fluctuations, peaking at $87 in early May and maintaining around $40 to $56 throughout June. Downloads started strong at 299 in late April but dropped to 122 by the end of June. Active users showed a downward trend from 975 in late April to 745 by the end of June.
Lastly, Baby coloring book for kids 2+ by Bimi Boo Kids Learning Games for Toddlers FZ LLC maintained a steady weekly revenue, peaking at $64 in mid-June. Weekly downloads remained consistent, ranging between 73 and 119. Active users stayed relatively stable, averaging around 600 throughout the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.